Why don't valve make half life 3
But longtime Valve game designer Robin Walker recently told Polygon it’s unlikely fans will be old enough to cash out their retirement plans by the time another Half-Life game appears. Valve, a developer who’s always marched to its own beat, isn’t saying anything officially.
Why don't valve make half life 3 series#
“We found ourselves creeping ever forward towards, ‘Well, let's just keeping putting more and more, and more, and more stuff in this game because we want to make it as good as we can,’” he said.”… e realized these episodes are turning more into sequels.”ĭoes that mean Half-Life: Alyx, or perhaps even Gordon Freeman’s unfinished story from the Half-Life 2 days, will be getting sequels, now that Alyx has finally broken the dam and reintroduced the series to fans both old and new? Casali said the original idea - to “bite off little chunks and then release more often” - gave way early on to Valve game designers’ desire to keep pushing until they had something resembling a complete game.
Speaking recently with IGN, veteran Valve level designer Dario Casali said the main complication that hindered the studio from taking the next step in Gordon Freeman’s journey was “scope creep” - that is, the ambition to make bigger and better games that deviated from the studio’s original idea of releasing smaller, bite-sized Half-Life “episodes.”Īnyone who’s played Episode 2 knows that no Half-Life game has ever really fit the modest, installment-based formula. But just why in the heck did it take this long to get here? And, more to the point of satisfying all that pent-up fan passion, just what in the heck ever happened to Half-Life 2: Episode 3? So Alyx is a hit - one that could be the system-selling killer app that virtual reality has long been looking for.